In this course, we have conducted two consecutive studios; Hi/Res 1, and Hi/Res 2. Volatile is a term used to describe a rapid change in behavior, thus resulting in unpredictable results. In this studio, we focused on creating complex structures using a powerful digital tool known in the film industry by Houdini FX. Houdini FX introduces a high level of computational design which could be further analyzed and simulated easily. Volatile studio is taught by Javier Ruiz, who is currently teaching at the Bartlett School of Architecture.  In this course, we have conducted two consecutive studios; Hi/Res 1, and Hi/Res 2. Volatile is a term used to describe a rapid change in behavior, thus resulting in unpredictable results. In this studio, we focused on creating complex structures using a powerful digital tool known in the film industry by Houdini FX. Houdini FX introduces a high level of computational design which could be further analyzed and simulated easily. Volatile studio is taught by Javier Ruiz, who is currently teaching at the Bartlett School of Architecture.  

@Javier_ruiz_biome

 

 

( B ) io me_ is a design studio founded by Javier Ruiz for the research and experimentation in architecture. It operates as a cross-feeding set of ecosystems where research and teaching merge into a rich substance used for speculating with architectural design.

Javier Ruiz also teaches architectural design at the Bartlett School of Architecture UCL, London. Here he has run design studios at the level of Undergraduate, Master’s and Post-professional Master’s degree for the last 4 years.

He has also been involved in funded design research projects alongside Professor Marcos Cruz and Professor Marjan Colletti. In addition to this Javier is Assistant Professor at the Institute of Experimental Architecture of the University of Innsbruck, Austria.In the past Javier has worked at Foster and Partners , Grimshaw Architects, Crab Studio (Sir Peter Cook + Gavin Robotham) and Eralonso Arquitectos. He has also collaborated with the experimental practice marcosandmarjan.

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The studio will tackle
1. Multiple spatial volumes
2. Gradient factor driven by sound, light or movement
properties
3. The underlying fibrous scaffold
4. Using VOPS and VEX Expressions
5. Use of Noises
Scattering points 2D
6. Space Colonization using VEX
7.Growth using VDB
8. Pop Networks
9. Differential Growth and Reaction Diffusion

Houdini FX combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D experience to VFX artists. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks.

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PARAMETRIC ARCHITECTURE

PARAMETRIC ARCHITECTURE

DIGITAL ASSEMBLIES